Data_Light
This module data's C# type is: KSP.Modules.Data_Light
.
This module data's element type is: Data_Light
.
This module data object has the following classes:
.isSmoothTransitionEnabled
.LightMeshRendererName
.useResources
.requiredResource
.lightBrightenDuration
.lightDimDuration
.simpleLightControls
.canRotate
.canPitch
.rotationAxis
.pitchAxis
.rotateMin
.rotateMax
.pitchMin
.pitchMax
.canBlink
.blinkRateMin
.blinkRateMax
.IsOn
.LightR
.LightG
.LightB
Uncategorized
isSmoothTransitionEnabled
type: boolean
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GameObject Config
LightMeshRendererName
type: string
Name of the mesh renderer for emissive
useResources
type: boolean
Whether the light consumes resources
requiredResource
type: dictionary[any]
Resource required to operate this module if consumes resources
lightBrightenDuration
type: real
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lightDimDuration
type: real
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simpleLightControls
type: boolean
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canRotate
type: boolean
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canPitch
type: boolean
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rotationAxis
type: dictionary[real] (Vector3)
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pitchAxis
type: dictionary[real] (Vector3)
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rotateMin
type: real
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rotateMax
type: real
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pitchMin
type: real
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pitchMax
type: real
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canBlink
type: boolean
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blinkRateMin
type: real
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blinkRateMax
type: real
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Default PAM values
IsOn
type: boolean
Default of whether the light is on when pulled out of the editor
LightR
type: real
Default red component of the light color
LightG
type: real
Default green component of the light color
LightB
type: real
Default blue component of the light color